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PGA TOUR Pro
(Game Production) |
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| Studio: |
Electronic
Arts |
| Role: |
Production
Designer |
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Details: As Production Designer
for the last version of PGA TOUR that I worked on, I created
the look and front end graphics, UI, and created the opening
motion graphics animation. Released for PC. |
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PGA TOUR '97
(Game Production) |
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| Studio: |
Electronic
Arts |
| Role: |
Lead
Artist |
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Details: Taking the PGA TOUR
line to a younger, edgier, and ESPN2-influenced look, I created
the front end graphics, UI, and general look. I also oversaw
a team of 3 people. Released for PlayStation
and Sega Saturn. |
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PGA TOUR '96
(Game Production) |
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| Studio: |
Electronic
Arts |
| Role: |
Computer
Graphics Artist |
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Details: I
started as a freelance animator pixel-pushing for the game,
then was brought in-house to help get PGA TOUR '96 released
as one of EA's first 8 PS1 games. Released for PlayStation
and PC. |
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